Adobe After Effects is primarily used for creating motion graphics
and visual effects. After Effects allows users to animate, alter and
composite media in 2D and 3D space with various built-in tools and third
party plug-ins, as well as individual attention to variables like parallax and user-adjustable angle of observation.
After Effects and some non-linear editing systems
(NLEs) are layer-oriented, meaning that each individual media object
(video clip, audio clip, still image, etc.) occupies its own track. In
contrast, other NLEs use a system where individual media objects can
occupy the same track as long as they do not overlap in time. This
track-oriented system is more suited for editing and can keep project
files much more concise. The layer-oriented system that After Effects
adopts is suited for extensive effects work and keyframing. Although other compositing packages—especially ones that employ tree or node workflows, such as Apple Shake—are
better suited to manage large volumes of objects within a composite,
After Effects is able to somewhat counter the clutter by selectively
hiding layers (using the Shy switch) or by grouping them into
pre-compositions.
The main interface consists of
several panels (windows in versions prior to After Effects 7.0). Three
of the most commonly used panels are the Project panel, the Composition
panel, and the Timeline panel. The Project panel acts as a bin to
import stills, video, and audio footage items. Footage items in the
Project panel are used in the Timeline panel, where layer order and
timing can be adjusted. The items visible at the current time marker
are displayed in the Composition panel.
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